Interaction Design History Spring 2026 | Week 1 | March 9, 2026
Agenda
- Introductions
- Course Overview
- Syllabus overview
- Paper Interfaces and Camera Input
Syllabus Overview
The Eye of the Machine & Ubiquitous Computing
10 minute break
Digital Logic: Google Teachable Machine
Train a simple model to recognize physical states in the classroom (e.g., “you have your hand up” vs “no hand”). Try training your model to recognize 3 distinct states.
(30 min) Break up into groups of 3-4 and make a Teachable Machine experience using the pose estimation model.
10 minute break
- In your same small groups sketch an idea for how you would use Teachable Machine to augment a particular part of the IxD floor. If there was a camera and a small computer could do something in the space, what could you do? Think about privacy concerns, feasability, and open questions.
- Make a diagram of how your project would work and sketch over pictures in the space to demonstrate how you'd set it up.
- Add your diagram and sketches to this folder
Homework